![]() ![]() It’s no secret that comic book stores are not always welcoming and wonderful places. On weekends, she’s probably clambering through the mountains with her husband and dog or trying to eat too much cake while watching Great British Bake Off. When she’s not working, she probably has a book or comic in hand as she tries to read her way out of the ever-growing stack in her small apartment. The additional computational power of the new consoles also means the team are able to enhance the game's lighting, shadows and volumetric fog, components that are vital to a horror game.Īnd signature to Dead Space, the dismemberment system has also been enhanced so players can see every gory detail.ĭead Space is set for release on 27th January on PS5, Xbox Series X/S and PC.Sonja resides in Asheville, NC where she has a job she loves at a children’s nonprofit. "very asset-every animation, every texture, every effect or piece of enemy behavior-has been rebuilt in the new engine," says creative director Roman Campos-Oriola. There will of course be substantial technical improvements from the original, including developing the game in EA's property Frostbite engine, which is now used across a range of EA titles. In practice this means that the remake's story will take inspiration from the wider lore of Dead Space 2 and 3, as well as the comic books. God of War Ragnarok is also expected to do the same.ĭucharme also emphasised the need to "honour the legacy" of the original game, and therefore retaining the core foundations while also enhancing the experience. ![]() ![]() It’s now a completely unbroken experience."Īnother major release famous for the one shot is the God of War (2018) soft reboot. "The Ishimura is now fully interconnected, so you can walk from Point A to Point Z, visit the entire ship, and revisit locations you’ve already completed to pick up things you might have missed-that’s all new. "From the moment you start the game to the moment you end the game, there are no camera cuts or load screens-unless you die," says senior producer Philippe Ducharme. ![]() EA Motive's Dead Space remake will "one sequential shot" from beginning to end, according to a new EA blog post. ![]()
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